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Scions Rulebook
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Battle Frenzy:
At debriefing, this item gains a number of melee offensive skill tags equal to it's Owner. As long as the Owner is in contact with the item, they may use the stored tags instead of their own. All tags not used before the next debriefing are discarded and unusable.

Bonding {item}
This item will bond to any appropriate {item} the Owner chooses, conferring it's powers to the item bound to.

Channeling
This spell may target any weapon. The weapon may then be used to deliver mystic powers instead of a packet. Incant and damage call remain the same, the only difference is that instead of throwing a packet, the weapon is swung instead. All weapon swings must be made within 2 seconds of the incant, and the power is used up if the swing fails to land on the first try.

Enchantment of the Ancient
This spell may only be used to target a Weapon or other item capable of inflicting damage. Upon casting this spell, the target item may replace it's flavor call with "Ancient" at the discretion of the wielder.

Enchantment of the Brute
This spell may only be used to target a Weapon or other item capable of inflicting damage. Upon casting this spell, the target item may replace it's flavor call with "Massive" at the discretion of the wielder.

Enchantment of the Dead
This spell may only be used to target a Weapon or other item capable of inflicting damage. Upon casting this spell, the target item may replace it's flavor call with "Magic" at the discretion of the wielder. If the Mystic flavor is activated, the item must also carry a "Rending" effect.

Enchantment of the Magi
This spell may only be used to target a Weapon or other item capable of inflicting damage. Upon casting this spell, the target item may replace it's flavor call with "Magic" at the discretion of the wielder.

Enchantment of the Muse
This spell may only be used to target a Weapon or other item capable of inflicting damage. Upon casting this spell, the target item may replace it's flavor call with "Magic" at the discretion of the wielder. If the Mystic flavor is activated, the item must also carry a "Harmonic" effect.

Enchantment of the Mystic
This spell may only be used to target a Weapon or other item capable of inflicting damage. Upon casting this spell, the target item may replace it's flavor call with "Magic" at the discretion of the wielder.

Enchantment of the Rogue
This spell may only be used to target a Weapon or other item capable of inflicting damage. Upon casting this spell, the target item may replace it's flavor call with "Piercing" at the discretion of the wielder.

Enchantment of the Snake
This spell may only be used to target a Weapon or other item capable of inflicting damage. Upon casting this spell, the target item may replace it's flavor call with "Poison" at the discretion of the wielder.

Forge Recall {Date}
At {Date} item will return to forge and all Ownership will be reset. Items with Forge Recall can not be modified or destroyed in any way unless the forge which created them is destroyed. In any case where the item should be destroyed outright due to magical or divine intervention, the item will appear at the forge of origin instead. If the forge is destroyed, all enchantments on the item cease to be protected by this enchantment.

Iron Skin {x}
Target item makes Owner immune to any hits with a value of {x} or less. Wielder must call "Threshold" when a hit is nullified in this manner. Any strike with a value higher than {x} which is reduced to lower than {x} (such as by armor) are not defended against and are taken as normal.

Lesser Channeling: {X}
This spell may target any weapon. The weapon may then be used to deliver mystic powers instead of a packet {X} number of times per day. Incant and damage call remain the same, the only difference is that instead of throwing a packet, the weapon is swung instead. All weapon swings must be made within 2 seconds of the incant, and the power is used up if the swing fails to land on the first try.

Lesser Enchantment of the Brute {X}
This spell may only be used to target a Weapon or other item capable of inflicting damage. Upon casting this spell, the target item may replace it's flavor call with "Massive" at the discretion of the wielder {X} number of times per day.

Lesser Lore {x}
This item may be used {x} times per day on any target monster by touch after a 5-count. Target must be willing or incapacitated. Target must hand over their monster card. Other effects can be used at Plot discretion.

Lesser Mystic Shielding {x}
Functions as per the Mystic Shielding skill, although spell is stackable with the standard Mystic Shielding effect. Activatable {x} times per day at will of Owner.

Lesser Shadow Strike {x}
Doubles the damage from an Assassinate {x} number of times per day.

Lesser Stake of Woe {x}
{x} number of times per day this item may be used to killing blow a monster as per the killing blow rules. If used, this item will bypass any form of regeneration or defense on the monster, causing it to die instantly and reclone if possible. Enchantments which activate at time of killing blow still function normally.

Limitation: {Type}
Item may only be used in conjunction with {Type}.

Minor Enchantment of the Brute {X}
This spell may only be used to target a Weapon or other item capable of inflicting damage. Upon casting this spell, the target item may replace it's flavor call with "Massive" at the discretion of the wielder {X} number of times ever.

Minor Lore {x}
This item may be used {x} times ever on any target monster by touch after a 5-count. Target must be willing or incapacitated. Target must hand over their monster card. Other effects can be used at Plot discretion.

Minor Mystic Rebound {x}
Functions as per the Mystic Rebound effect, although spell is stackable with the standard Mystic Shielding effect. Activatable {x} times ever at will of Owner.

Minor Stake of Woe {x}
{x} number of times ever this item may be used to killing blow a monster as per the killing blow rules. If used, this item will bypass any form of regeneration or defense on the monster, causing it to die instantly and reclone if possible. Enchantments which activate at time of killing blow still function normally.

Owner Bond {True Name}
Any item enchanted with this spell is permanently attached to the first person to touch it while speaking its {True Name}. If the item does not have a True Name, one must be assigned at time of casting. The item is not fixed in one place on the Owner, and may be moved around freely as long as some part of the item is touching some part of the Owner. In the event that the Owner dies, the item remains on the corpse until returning from True Death; after True Death, the item appears on the body regardless of the previous distance between Owner and Item. If the owner is unable to return from True Death, the item becomes ownerless, and will Bond itself to the next person to touch it while speaking it's True Name. This spell also conveys the spell "Unbreaking" on the target item as long as the Owner Recall is in place. Once the Bond is activated and an Owner is determined, the Owner of the item is considered to be an additional target of the spell. Dispelling the enchantment on either the Owner or the item will break the spell for both.

Owner Recall: {True Name}
Any item enchanted with this spell is permanently bound to the first person to touch it while speaking its {True Name}. If the item does not have a True Name, one must be assigned at time of casting. The item may then be called into the Owner's hand at any time by the Owner speaking its True Name, regardless of the distance between the two. The item does not "fly" towards the Owner, it simply disappears from it's previous location to appear in the Owner's hand. If the Owner dies and is unable to return from True Death, the item will bond itself to the next person to touch the item while speaking it's True Name. Unless something else prevents it, the item may otherwise be used normally by anyone else who possesses the item, but they cannot use the Recall power. This spell also conveys the spell "Unbreaking" on the target item as long as the Owner Recall is in place. Once the Bond is activated and an Owner is determined, the Owner of the item is considered to be an additional target of the spell. Dispelling the enchantment on either the Owner or the item will break the spell for both.

Partner Bond {True Name}
If item's owner can see the owner of {True Name}, he gains the abilities of {True Name} in addition to the powers conferred by the original item.

Sharpshooting:
At debriefing, this item gains a number of ranged offensive skill tags equal to it's Owner. As long as the Owner is in contact with the item, they may use the stored tags instead of their own. All tags not used before the next debriefing are discarded and unusable.

Unbreaking
This spell prevents the target item from being destroyed by any non-magical means. Any "Break" effects used on the target are answered with the call "Immune".

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