* Denotes Element-specific Spells (May only be used by characters with matching Primary Element)
*
Burial Speech
Delivery: Touch
Duration: Debriefing
Element(s):
Earth
If the affected target of this spell is Dead or Dying, they now understand spoken speech and can speak themselves. By commanding the Dead creature to "Silence," the Caster may dispel this effect. This effect lasts until debriefing.
Darkness
Delivery: Single
Duration: Instant
Element(s):
Doom, Earth, Fear
The Caster may throw one packet with a call of "Magic Dispel: Light." This will dispel one light source or one effect of the Light element.
Earth Bolt
Delivery: Single
Duration: Instant
Element(s):
Earth
Character may throw one packet with the call "(10 x level of character) Magic Earth".
Earth Shield
Delivery: Touch
Duration: Debriefing
Element(s):
Earth
Any Shield held by the target may treat "Piercing" attacks as though they were "Basic."
Earth Swarm
Delivery: Shotgun
Duration: Instant
Element(s):
Earth
Character may throw four packets with the call "(5x level) Magic Earth".
Focus of Earth
Delivery: Touch
Duration: Debriefing
Element(s):
Earth
For each pair of masteries (Weapon Mastery or Backstab) of the same type that the target possesses, this power grants the target an additional mastery of an identical type. This additional mastery may not be used in determining prerequisite satisfaction for additional skills such as Strikes. The Effect "Earth" is also added to the damage call while this spell is in effect.
Improved Earth Blade
Delivery: Self
Duration: Debriefing
Element(s):
Earth
Character can swing a melee weapon for "Magic Earth" once per level of the character, after which this ability goes away.
Magic Invulnerability
Delivery: Touch
Duration: Debriefing
Element(s):
Doom, Earth, Fear, Flame, Grace, Growth, Ice, Law, Light, Luck, Storm, Wind
The next Magic attack against Target is nullified and the Target must call "Shield" on that attack, after which this ability goes away.
Magic Reflection
Delivery: Touch
Duration: Debriefing
Element(s):
Doom, Earth, Fear, Grace, Growth, Ice, Law, Light, Luck, Storm, Wind
The next Magic attack against Target is nullified and the Target must call "Rebound" on that attack, after which this ability goes away.
Release
Delivery: Single
Duration: Instant
Element(s):
Earth, Fear, Flame, Grace, Growth, Ice, Law, Luck, Wind
Character may throw one packet with the call "Magic Release".
Web
Delivery: Single
Duration: Debriefing
Element(s):
Doom, Earth, Fear, Flame, Grace, Growth, Ice, Law, Light, Luck, Storm, Wind
Character may throw one packet with the call "Magic Net: Body".
Weight Distortion
Delivery: Touch
Duration: Weekly
Element(s):
Doom, Earth, Grace, Ice, Law, Light, Luck
Any one item of roughly door-size or smaller may be "mass distorted". This either makes it lighter (Blue) or heavier (Green). Either way, the date and time must be marked on the object along with a clear marking of Blue or Green tape or cloth with yellow lettering "MD" on it. "Lighter" objects can be easily moved by anyone, even though they may be a very heavy rock normally. "Heavier" items require Superhuman Strength to move. The item may still be affected by a single Break effect.
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