The following is a list of all Effects in the game. Any Effects which require a Target to be specified must have the Target stated at the end of the incant. If none is specified, then the Target affected is at the victim’s choice (although it must be a valid Target).
| When you hear: |
Do this: |
Until: |
| Banish |
If you are Dimensional, return to your dimension of origin. |
24 Hours |
| Break |
Item targeted is rendered useless. |
Repaired in some manner, or used in production. |
| Detect {x} |
If you are a creature of type {x}, state "Yes" in a loud, clear voice. If not, then declare "No" in a loud, clear voice. |
- |
Dispel {x} |
End all {x} Effects. |
- |
| Drain |
Use no IP skills. |
Debriefing or Dispelled |
| Earth |
If Earth Elemental, take double the Amount declared in Healing. If Wind Elemental, take double the Amount declared in damage. If neither, take the Amount declared in damage. |
- |
Endurance |
The next time you're hit to go below 1 HP, stay at 1 HP. |
Used |
| Flame |
If Flame Elemental, take double the Amount declared in Healing. If Ice Elemental, take double the Amount declared in damage. If neither, take the Amount declared in damage. |
- |
Healing |
If living, heal for the Amount declared. If undead, take double the amount declared as damage. |
- |
Ice |
If Ice Elemental, take double the Amount declared in Healing. If Flame Elemental, take double the Amount declared in damage. If neither, take the Amount declared in damage. |
- |
| Maim {Target} |
Lose the use of targetted Limb (Arm or Leg). |
Debriefing or Dispelled |
| Net {Target} |
If a foot/leg is targetted, that limb is bound to the ground, immovable. If an arm/hand is targeted, that limb is bound to your side and cannot be used for IP skills. If "Body" is targetted, you are entirely unmovable and still conscious, using no IP skills that require movement. |
Debriefing or Dispelled |
| Raise {X} |
Become mindless undead with X HP, obeying the commands of the one who Raised you. |
Dropped below 1 HP |
| Rending |
If Undead, heal for double the Amount declared. If living, take the amount declared as damage. |
- |
Revive {x} |
Dispels all Effects on the target with a duration of "Debriefing" or less, unless otherwise stated in the Effect. This Effect may only be used on a dead, dying or unconscious target. Regain {x} HP. |
- |
| Smite |
The next you are hit with damage, immediately drop to -1. |
Used or Dispelled |
| Stun {x} |
Do not move move feet (walking, running, jumping), do not use skills except to block with weapons, or Gambler's Luck. |
{x} seconds |
| Weaken {x} |
Subtract {x} points from your melee or ranged weapon damage call. If the attack would normally be reduced below one, change the flavor to "Pummel". |
Debriefing or Dispelled |
Wind |
If Wind Elemental, take double the Amount declared in Healing. If Earth Elemental, take double the Amount declared in damage. If neither, take the Amount declared in damage. |
- |