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Scions Rulebook
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Scions uses a Base-10 system with a standard metal system for monetary purposes. The three primary metals are (in order from least to greatest value): Copper, Silver, and Gold.

10 Copper = 1 Silver

10 Silver = 1 Gold

These are not the only forms of money, however; some races continue to use bigger, more valuable coins of their own, but these are uncommon among normal circumstances.

Merchants:

Scions Merchants can sell a variety of goods, but they are most commonly used for spell scrolls. Their standard pricing list is as follows:

Pay For is listed in Silver, Sell for is listed in Gold for your convenience
Item:Pay For:Sell For:
Spell Scrolls

Apprentice Spell Scrolls

3 Silver
1 Gold

Journeyman Spell Scrolls

5 Silver
2 Gold

Master Spell Scrolls

8 Silver
3 Gold
 
Poisons

Any Poison

3 Silver per Tag
1 Gold per Tag
 
Weapons

Simple Melee Weapon

3 Silver
1 Gold

1-Handed Melee Weapon

5 Silver
2 Gold

Projectile Weapon

5 Silver
2 Gold

2-Handed Melee Weapon

8 Silver
3 Gold
 
Armor

Standard Armor (per 3 AR points)

3 Silver
1 Gold
 
Traps

Explosive Traps (per 5 points of damage)

3 Silver
1 Gold

Poison Traps, Type I (per 5 points of damage)

5 Silver
2 Gold

Stun Traps, Type I (per 5 points of damage)

8 Silver
3 Gold

Corrosive Traps

10 Silver
4 Gold

Stun Traps, Type II (per 5 points of damage)

13 Silver
5 Gold

Poison Traps, Type II

15 Silver
6 Gold

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