[+]Absorb Ancient
This enchantment allows the character to call "Absorb" to all "Ancient" flavor attacks.
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[+]Absorb Brute
This enchantment allows the character to call "Absorb" to all "Massive" flavor attacks.
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[+]Absorb Dead
This enchantment allows the character to call "Absorb" to all "Discord" Effects.
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[+]Absorb Magi
This enchantment allows the character to call "Absorb" to all "Magic" flavor attacks.
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[+]Absorb Muse
This enchantment allows the character to call "Absorb" to all "Harmonics" Effects.
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[+]Absorb Mystic
This enchantment allows the character to call "Absorb" to all "Mystic" flavor attacks.
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[+]Absorb Rogue
This enchantment allows the character to call "Absorb" to all "Piercing" flavor attacks.
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[+]Absorb Snake
This enchantment allows the character to call "Absorb" to all "Chemical" flavor attacks.
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[+]Ancient Mastery
This enchantment allows the character to use an additional 1.5x multiplier when using a "Ancient" flavor attack.
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[+]Arachnoid Barrier
This spell creates a Magic Barrier that lasts for one (1) year. This Barrier follows standard Barrier rules but only affects Arachnoids.
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[+]Arachnoid Reaver
This enchantment allows the character to swing for "Arachnoid" as a {type} flavor at-will.
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[+]Arachnoid Ward
This spell creates a Magic Ward that lasts for one (1) year. This Ward follows standard Ward rules but only affects Arachnoids.
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[+]Astral Barrier
This spell creates a Magic Barrier that lasts for one (1) year. This Barrier follows standard Barrier rules but only affects Astral creatures.
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[+]Astral Reaver
This enchantment allows the character to swing for "Astral" as a {type} flavor at-will.
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[+]Astral Ward
This spell creates a Magic Ward that lasts for one (1) year. This Ward follows standard Ward rules but only affects Astral creatures.
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[+]Aura of Earth
This spell allows the character to add a "Earth" effect to their damage calls at-will.
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[+]Aura of Flame
This spell allows the character to add a "Flame" effect to their damage calls at-will.
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[+]Aura of Ice
This spell allows the character to add an "Ice" effect to their damage calls at-will.
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[+]Aura of Wind
This spell allows the character to add a "Wind" effect to their damage calls at-will.
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[+]Avian Barrier
This spell creates a Magic Barrier that lasts for one (1) year. This Barrier follows standard Barrier rules but only affects Avians.
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[+]Avian Reaver
This enchantment allows the character to swing for "Avian" as a {type} flavor at-will.
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[+]Avian Ward
This spell creates a Magic Ward that lasts for one (1) year. This Ward follows standard Ward rules but only affects Avians.
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[+]Battle Frenzy
At debriefing, an object enchanted with this spell gains a number of melee offensive tags equal to that of its owner. As long as the owner is in contact with the item, they may use the stored tags instead of their own. All tags not used before the next debriefing are discarded and unusable.
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[+]Bind Soul
This spell creates a Haven of Rebirth for the Target. After cloning, Target will always appear in the Circle, regardless of where they died, leaving any possessions behind. Target may not choose to clone in any other Haven, although Plot may require them to. This spell also counts as a Bind Soul for any other spells which require it.
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[+]Blade Focus
This enchantment grants the character 1.5x their Melee Masteries on all swings. These granted masteries may not be used in determining prerequisite satisfaction for additional skills such as Strikes.
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[+]Bonding
This item will bond to any appropriate item the Owner chooses, conferring it's powers to the item bound to.
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[+]Brute Shielding
This enchantment allows the possessor to call "Shield" to any Massive-flavored calls.
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[+]Chain Mastery: Harmonics
This enchantment allows the character to use 1.5x packets with all Rapid Fire Harmonics powers.
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[+]Chain Mastery: Projection
This enchantment allows the character to use 1.5x packets with all Rapid Fire Projection powers.
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[+]Chain Mastery: Psionics
This enchantment allows the character to use 1.5x packets with all Rapid Fire Psionics powers.
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[+]Channeling
This spell may target any weapon. The weapon may then be used to deliver mystic powers instead of a packet.
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[+]Chemical Mastery
This enchantment allows the character to use an additional 1.5x multiplier when using a "Chemical" flavor attack.
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[+]Construct Barrier
This spell creates a Magic Barrier that lasts for one (1) year. This Barrier follows standard Barrier rules but only affects Constructs.
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[+]Construct Reaver
This enchantment allows the character to swing for "Construct" as a {type} flavor at-will.
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[+]Construct Ward
This spell creates a Magic Ward that lasts for one (1) year. This Ward follows standard Ward rules but only affects Constructs.
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[+]Dark Strike
At debriefing, an object enchanted with this spell gains a number of spy offensive tags equal to that of its owner. As long as the owner is in contact with the item, they may use the stored tags instead of their own. All tags not used before the next debriefing are discarded and unusable.
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[+]Death Shielding
This enchantment allows the possessor to call "Shield" to any Discord calls.
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[+]Death Shot
An object enchanted with this spell allows its possessor to double the damage of any and all Deadly Shots, calling "2000 Basic" instead of "1000 Basic".
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[+]Death Strike
An object enchanted with this spell allows its possessor to double the damage of any and all Deadly Strikes, calling "2000 Basic" instead of "1000 Basic".
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[+]Demonic Barrier
This spell creates a Magic Barrier that lasts for one (1) year. This Barrier follows standard Barrier rules but only affects Demonic creatures.
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[+]Demonic Reaver
This enchantment allows the character to swing for "Demonic" as a {type} flavor at-will.
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[+]Demonic Ward
This spell creates a Magic Ward that lasts for one (1) year. This Ward follows standard Ward rules but only affects Demonic creatures.
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[+]Dimensional Barrier
This spell creates a Magic Barrier that lasts for one (1) year. This Barrier follows standard Barrier rules but only affects Dimensional creatures.
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[+]Dimensional Reaver
This enchantment allows the character to swing for "Dimensional" as a {type} flavor at-will.
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[+]Dimensional Ward
This spell creates a Magic Ward that lasts for one (1) year. This Ward follows standard Ward rules but only affects Dimensional creatures.
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[+]Dispel Magic
This spell, as the name implies, will dispel all Magic effects on a target. Note that some spells are immune to this spell and thus are not removed during the casting of this spell.
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[+]Enchantment of the Ancient
This spell may only be used to target a Weapon or other item capable of inflicting damage. An object enchanted with this spell will allow the character to change the flavor of a melee or ranged attack to "Ancient" in place of any other flavor. This ability is selective.
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[+]Enchantment of the Brute
This spell may only be used to target a Weapon or other item capable of inflicting damage. An object enchanted with this spell will allow the character to change the flavor of a melee or ranged attack to "Massive" in place of any other flavor. This ability is selective.
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[+]Enchantment of the Dead
This spell may only be used to target a Weapon or other item capable of inflicting damage. An object enchanted with this spell will allow the character to change the flavor of a melee or ranged attack to "Mystic" in place of any other flavor. If the Mystic flavor is activated, the item must also carry a "Discord" effect. This ability is selective.
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[+]Enchantment of the Magi
This spell may only be used to target a Weapon or other item capable of inflicting damage. An object enchanted with this spell will allow the character to change the flavor of a melee or ranged attack to "Magic" in place of any other flavor. This ability is selective.
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[+]Enchantment of the Muse
This spell may only be used to target a Weapon or other item capable of inflicting damage. An object enchanted with this spell will allow the character to change the flavor of a melee or ranged attack to "Mystic" in place of any other flavor. If the Mystic flavor is activated, the item must also carry a "Harmonics" effect. This ability is selective.
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[+]Enchantment of the Mystic
This spell may only be used to target a Weapon or other item capable of inflicting damage. An object enchanted with this spell will allow the character to change the flavor of a melee or ranged attack to "Mystic" in place of any other flavor. This ability is selective.
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[+]Enchantment of the Rogue
This spell may only be used to target a Weapon or other item capable of inflicting damage. An object enchanted with this spell will allow the character to change the flavor of a melee or ranged attack to "Piercing" in place of any other flavor. This ability is selective.
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[+]Enchantment of the Snake
This spell may only be used to target a Weapon or other item capable of inflicting damage. An object enchanted with this spell will allow the character to change the flavor of a melee or ranged attack to "Chemical" in place of any other flavor. This ability is selective.
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